Following a Request from Quagmire regarding injury time, here are the IRB laws on timekeeping with the relevant subsection highlighted.
Law 5 Time
5.1 DURATION OF A MATCH
A match lasts no longer than eighty minutes plus time lost, extra
time and any special conditions. A match is divided into two
halves each of not more than forty minutes playing time.
5.2 HALF TIME
After half time the teams change ends. There is an interval of not
more than 10 minutes. The length of the interval is decided by the
match organiser, the Union or the recognised body which has
jurisdiction over the game. During the interval the teams, the
referee and the touch judges may leave the playing enclosure.
5.3 TIME KEEPING
The referee keeps the time but may delegate the duty to either or
both the touch judges and/or the official time-keeper, in which
case the referee signals to them any stoppage of time or time lost.
In matches without an official time-keeper, if the referee is in
doubt as to the correct time the referee consults either or both the
touch judges and may consult others but only if the touch judges
cannot help.
5.4 TIME LOST
Time lost may be due to the following:
(a) Injury. The referee may stop play for not more than one minute
so that an injured player can be treated, or for any other permitted
delay.
The referee may allow play to continue while a medically trained
person treats an injured player in the playing area or the player
may go to the touchline for treatment.
If a player is seriously injured and needs to be removed from the
field of play, the referee has the discretion to allow the necessary
time to have the injured player removed from the field-of-play.
(b) Replacing players’ clothing. When the ball is dead, the referee
allows time for a player to replace or repair a badly torn jersey,
shorts or boots. Time is allowed for a player to re-tie a boot-lace.
(c) Replacement and substitution of players. Time is allowed
when a player is replaced or substituted.
(d) Reporting of foul play by a touch judge. Time is allowed
when a touch judge reports foul play.
5.5 MAKING UP FOR TIME LOST
Any playing time lost is made up in the same half of the match.
5.6 PLAYING EXTRA TIME
A match may last more than eighty minutes if the Match
Organiser has authorised the playing of extra time in a drawn
match in a knock-out competition.
5.7 OTHER TIME REGULATIONS
(a) In international matches, play always lasts eighty minutes plus lost
time.
(b) In non-international matches a Union may decide the length of a
match.
(c) If the Union does not decide, the teams agree on the length of a
match. If they cannot agree, the referee decides.
(d) The referee has the power to end the match at any time, if the
referee believes that play should not continue because it would be
dangerous.
(e) If time expires and the ball is not dead, or an awarded scrum or
lineout has not been completed the referee allows play to continue
until the next time that the ball becomes dead. If time expires and
a mark, free kick or penalty kick is then awarded, the referee allows
play to continue.
(f) If time expires after a try has been scored the referee allows time
for the conversion kick to be taken.
(g) When weather conditions are exceptionally hot and/or humid, the
referee, at his discretion, will be permitted to allow one water break
in each half. This water break should be no longer than one
minute. Time lost should be added on at the end of each half. The
water break should normally be taken after a score or when the ball
is out of play near the half way line.
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